Alchemical Drop
Instructions: Click and drag the ingredients into the chutes on the top left or right of the screen such that they will fill the catchers on the bottom.
Made for the Pirate Software Game Jam 15
Design Doc in case the download button is weird or something:
https://docs.google.com/document/d/1yOkH86TKFTfWceukZmC_5d8iIunh_QwW8eahSAtksnQ/
Known Bugs:
- On potato machines ingredients can get stuck on paths. Not sure what causes this yet and will need to investigate further.
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Phlip |
Genre | Puzzle |
Made with | Godot |
Tags | marble, marble-drop, mouth-sounds |
Download
Download
Game Design Document - Google Drive
External
Development log
- Post Jam Update97 days ago
Comments
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balls
the sound effect is funny lol. Nice game
It may be nostalgia speaking here, but I really enjoyed the Marble drop recreation with alchemy theme. Obviously, graphics and sound design could be better, but it's impressive for the limited time there was for the Game jam.
Thanks for giving me a way to enjoy this wonderful game from my early childhood once more, but with its own mechanics.
(A small thing you could try for the sound effect of the element Marbles dropping in is: import them as mono and use an AudioStreamPlayer2D positioned at the dropping points, so you can hear them dropping in from left to right)
Overall, I didn't notice any bugs (besides the reset button on level 2 which you already know) while playing, and I like that you added a small sound effect playing for reference when changing the SFX slider.
first! also great job bro!!!